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The dramatic impact of Islamic fundamentalism in recent years has skewed our image of Islamic history and culture. Stereotypes depict Islamic societies as economically backward, hyper-patriarchal, and fanatically religious. But in fact, the Islamic world encompasses a great diversity of cultures and a great deal of variation within those cultures in terms of gender roles and sexuality. The first collection on this topic from a historical and anthropological perspective, Homosexuality in the Muslim World reveals that patterns of male and female homosexuality have existed and often flourished within the Islamic world. Indeed, same-sex relations have, until quite recently, been much more tolerated under Islam than in the Christian West. Based on the latest theoretical perspectives in gender studies, feminism, and gay studies, Homosexuality in the Muslim World includes cultural and historical analyses of the entire Islamic world, not just the so-called Middle East. Essays show both age-stratified patterns of homosexuality, as revealed in the erotic and romantic poetry of medieval poets, and gender-based patterns, in which both men and women might, to varying degrees, choose to live as members of the opposite sex. The contributors draw on historical documents, literary texts, ethnographic observation and direct observation by both Muslim and non-Muslim authors to show the considerable diversity of Islamic societies and the existence of tolerated gender and sexual variances.
Gays in popular culture --- Male homosexuality --- Homosexuality --- Homosexuality --- History.
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Ethereal Queer offers a historically engaged, theoretically sophisticated, and often personal account of how TV representations of queer life have changed as the medium has evolved since the 1950s.
Gays in popular culture -- United States. --- Gays in popular culture. --- Homosexuality on television. --- Television programs -- Social aspects -- United States. --- Television programs -- Social aspects. --- Homosexuality on television --- Gays in popular culture --- Television programs --- Social aspects --- Gay people in popular culture
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Gays in popular culture. --- Homosexuality in literature. --- Homosexuality --- Homosexuality --- Philosophy. --- Political aspects.
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Gays in popular culture --- Gays --- Identity --- Blow job (Motion picture : 1963)
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Sex role --- Gender identity --- Sex in popular culture --- Gays in popular culture
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Gay men in mass media. --- Gay men --- Gays in popular culture --- Lesbians in mass media. --- Lesbians --- Mass media --- Social conditions.
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"In Ethereal Queer, Amy Villarejo offers a historically engaged, theoretically sophisticated, and often personal account of how TV representations of queer life have changed as the medium has evolved since the 1950s. Challenging the widespread view that LGBT characters did not make a sustained appearance on television until the 1980s, she draws on innovative readings of TV shows and network archives to reveal queer television’s lengthy, rich, and varied history. Villarejo goes beyond concerns about representational accuracy. She tracks how changing depictions of queer life, in programs from Our Miss Brooks to The L Word, relate to transformations in business models and technologies, including modes of delivery and reception such as cable, digital video recording, and online streaming. In so doing, sheprovides a bold new way to understand the history of television." --
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"Taking the reader on a journey through queer manifestations in games, this book advocates for video games as a rich, political and cultural medium, which provides us with tools to navigate the future of gaming. Situated at the intersection of New Media, Game, Cultural and Queer Studies, the book navigates diverse interspecies relationships, queer villains from the past, Pokémon memes on border politics, flânerie in post-industrial cities and one-sided erotic fights. It provides new critical engagements with the works of Jose Esteban Muñoz, Bonnie Ruberg, Guy Debord and Jack Halberstam, examining queer representation, gaming subcultures and dissident play practices. Making the bold claim that video games might be the queerest medium today, this book provides organic, self-reflective and, ultimately, thought-provoking thinking in which both games and gamers are queered. This book will be of interest to scholars researching game studies, sex, gender and sexuality in new media, but also readers interested in literature, digital media, society, participatory culture and queer studies." --
Gays in popular culture. --- Video games --- Queer theory. --- Gender identity --- Social aspects. --- Gay people in popular culture.
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Culture in motion pictures --- Gays in popular culture --- Homosexuality in motion pictures --- Motion pictures --- Popular culture --- Television programs
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